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Collaborative Couture: Decoding Relative Pricing Strategies and its Impact on Brand Equity

Purpose: This paper aims to analyze the relative pricing of co-branding collaborations in the fashion industry to gain a deeper understanding of the effects on their respective brand equity. Design/method: This paper adopts a qualitative approach involving case studies on several co-branding collaborations in the fashion industry (H&M x Balmain, Adidas x Gucci, Fendi x Versace). In addition to

Upplevelseekvationen - när AI-teknik möter konsumenters värdeskapande

Syftet med detta examensarbete är att öka kunskapen kring hur AI inom fysisk Retail får konsekvenser för konsumenters värdeskapande. Vikten av kompetens och kunskap i kombination med teknik betonas för att möjliggöra förbättrade kundupplevelser inom fysisk retail. Kundens köpbeslut påverkas främst av människors kunskap och kompetens, där tekniken kompletterar och stöttar den mänskliga interakThe purpose of this thesis is to increase knowledge about how AI in physical Retail has consequences for consumers' value creation. The importance of competence and knowledge in combination with technology is emphasized to enable improved customer experiences in physical retail. The customer's purchase decision is primarily influenced by people's knowledge and competence, where tech

Distriktssköterskans erfarenheter av att ge symtomlindring till den äldre patienten vid palliativ vård i livets slutskede i ordinärt boende - en kvalitativ intervjustudie.

I Sverige ökar andelen äldre som är i behov av vård i livets slutskede i det egna hemmet. Multisjuklighet och livshotande diagnoser kan försvåra dödsprocessen, vilket i sin tur förutsätter att distriktssköterskan besitter förmågan att skyndsamt identifiera besvärande symtom och åtgärda dem. Den palliativa vården förespråkar ett holistiskt perspektiv där patientens fysiska, psykiska, sociala och ex

Parameters

Abstract This project delves into the interplay of physical interfaces of electronic devices and the creative act of making music. Through a literature review, it was understood that there are key UI & UX principles which need to be followed in the development of user-friendly products of this type. In-depth interviews revealed that users find sub-menus challenging, desire a reduction in scre

Multi-camera system for close-up supervision in test-fixtures using openCV and optics

Företaget mikrodust AB producerar så kallade test-fixturer. Test-fixturen är en apparat som används för att testa elektriska kretsar och produkter i produktion. Genom att strömsätta produkterna som testas i fixturen så kan det verifieras att produkter som ska till försäljning fungerar som avsett. I test-fixturen används kameror på två olika sätt. Dels används de för övervakning av produkterna soThe test-fixture is a device used for testing of electronic circuits in production, that is produced by the Lund based company mikrodust AB. In the test-fixture, cameras are both used for supervision of products-in-testing and in the products themselves. This poses a challenge due to the compact size of the test-fixture and the number of mechanical elements. This thesis aims to investigate how c

The Brand Creation of an International Football Club

Purpose - The purpose of this paper is to investigate and analyze the brand creation process employed by international football clubs in relation to their brand identity. Methodology - The methodology for this paper utilizes a qualitative research approach with a multiple case study of four different football clubs, in support of a literature review, and with a proposed theoretical brand identity

Building Personal Brand Heritage

The importance of brand history in brand heritage has often been stressed in research. However, it has not been researched how brands can create a brand heritage without making their personal history a focal point of their brand strategy. This paper examines if there is more than one way to conceive brand heritage.

Multi-Level-Marketing shaping and supporting Brand Identity

Purpose: The purpose of this study is to assess potentially existing interdependencies between Brand Identity and a Multi-Level Marketing approach. Furthermore, the study aims to give theoretical and managerial recommendations for marketers as well as brand managers in order to make use of these interdependencies. The broader aim is to present the concept of Multi-Level Marketing that can be a val

Turning Consumers into Supporters: Understanding Loyalty Through Football Teams

Purpose: The purpose of this paper is to examine the fans’ perspective of sport team loyalty and the reasons why brand loyalty is extremely high within sports. Methodology: This paper uses a qualitative research method with both primary data and secondary data. The literature review with previous research was collected by secondary data whereas the primary data was collected by six semi-structured

"Take a stand or stay seated": A framework of essential prerequisites for companies considering whether or not to implement a Brand Activism strategy

Purpose: Brand Activism is a phenomenon that only recently became an area of greater interest. The aim of this paper is to follow a call for research and develop a framework that aids brand managers and other decision makers to identify essential prerequisites that their brand should have in place to increase the likelihood for successful Brand Activism. Design/ Methodology approach: The paper em

Unleashing the Power of Thought Leadership in B2B Brand Building in Professional Services

Purpose: The aim of this study is to advance an understanding of the potential of thought leadership as a strategic tool for brand building within B2B professional services companies. Research questions: How can thought leadership be utilized for brand building in B2B professional services companies? Design/methodology approach: This study employs a qualitative research approach utilizing a "

Love is all you need - Defining the concept of love brands

Purpose: The term “love brand” has recently become a buzzword among marketing practitioners. Therefore, the purpose of this paper is to define this concept, its elements, and how customers express the love they feel towards their love brand(s) in order to create a shared understanding among practitioners and the academic world. Methodology: First, a literature review is used to identify related t

Skolsköterskor erfarenheter av att arbeta med barn mellan 13 och 18 år som har övervikt eller fetma inom skolhälsovården. En systematisk litteraturstudie

Bakgrund: Övervikt och fetma är ett globalt problem som har ökat sedan 1975. Syfte: att undersöka skolsköterskors erfarenheter av att arbeta med barn mellan 13 och 18 år som har övervikt eller fetma inom skolhälsovården. Metod: Systematisk litteraturöversikt av kvalitativ metod. Endast artiklar av kvalitativ metod är valda från två databaser, CINAHL Plus samt MEDLINES Pubmed. De valda 15 artiklarn

What is strategic brand management in the gaming industry? A case study of Blizzard Entertainment

Purpose: This study intends to explore how video games companies work with strategic brand management. Methodology: A qualitative literature review and case study of Blizzard Entertainment using Kapferer’s Brand Identity Prism. The data was collected from Blizzard as well as other secondary sources. Findings: The findings of this paper shows that Kapferer’s Brand Identity Prism was applicable to t

Riskfylld socialisering i området som policyproblem: Policyn CTC som rumskapande biopolitisk maktteknologi

In this thesis I use a feminist poststructuralist framework to analyse a policy document within the program Communities That Care, implemented in Malmö, Sweden. This urban security initiative makes the socialization of children and youth its object, and problematizes the social and built organisation of local areas as a root cause of urban insecurity. It creates spaces for intervention (CTC-areas)

Nostalgia as a Tool to Revitalize brands: a case study of the Barbie and Super Mario Bros films

The purpose of the study is to explore the relationship between nostalgia, brand perception and brand community, aiming to provide insight in effectively revitalizing through brand extension. Further, we aim to assess whether a shift in brand perception is a prerequisite for brand revitalization. This qualitative study utilized focus groups to explore the use of nostalgia in brand extensions and i

The amaz(e)ing brand experience: Exploring the impact of a maze-like store layout on brand experience

Purpose: The purpose of this paper is to investigate the concepts of brand experience in relation to companies’ use of a maze-like in-store floor plan. Aim: To explore if the maze-like store structure affects the four dimensions of brand experience. Methodology/Approach: This study was carried out using secondary and primary research. The secondary research consists of a comprehensive review on